Posted in Toys & Games

Games for all ages!

AGES 2-5

sneakyTHE SNEAKY SNACKY SQUIRREL GAME

  • Your forest pals are hungry and need your help! Help them find their acorns in this fun and addictive preschool game
  • Spin the spinner and pick up the matching acorn with your Squirrel Squeezer, placing it in your log. The first to collect 5 acorns wins
  • Multi-award-winning, cute and colorful board game designed to teach young children about colors. Easy to understand and play – no reading required
  • Reinforces color learning and helps develop matching skills, strategic thinking, turn-taking, hand-eye coordination, and fine motor skills

 

HISSShisss

As each Hisss snake slithers its way across the playing area it introduces color identification and visual logic: Does it make sense to have a snake with two tails and no head? Are those two colors the same or not? Even elementary counting skills come into play during scoring at the end of the game. HOW TO PLAY: In this simple, elegant card game, players match colors and and make snakes from heads to tails. Long snakes, short snakes, purple, yellow and rainbow snakes. Finish a snake and add it to your snake pit. The player with the most snakes at the end of the game wins.

 

FEED THE KITTY

kittyRoll the dice but don’t lose your mice! In this fast moving game, try to keep your mice away from the kitty. Roll an arrow and pass one to the left. Roll a sleeping cat and you’re lucky to squeak by. But roll a bowl and it’s dinner time for kitty! The last player left with mice wins.

Feed the Kitty is as simple as a cat’s life. Mice are on the menu, and as they move from place to place, it’s anyone’s guess who will end up hungry and who will get to have a full belly. Will you be caught catnapping or will you pounce into the lead? The answer is all in the roll of the dice!

Ages 4 and up, no reading required.

 

AGES 6-8

BELLZ!bellz

Bellz! is deceptively simple, yet supremely challenging at the same time. Open the travel pouch, and you’re ready to play!

The pouch opens to become the game arena. Inside are forty custom bells in four colors and three different sizes. Players use the magnet wand to pick up bells of only one color. Make a string off the end of the magnet wand, or create a cluster — just don’t pick up bells of any other color or your turn ends. Each player must decide how far to push their luck on every turn. The first player to collect all ten bells of one color wins!

GOOGLY EYES

googlyGoogly Eyes is the hilarious family game that challenges your vision and leaves you googling for more! Put on the zany, vision-altering google eye glasses and start to draw while your team tries to guess what you’re drawing. Is that an igloo or a turtle? A birthday cake or a fortress? Players take turns drawing and guessing, so everyone gets a chance to wear the glasses. The glasses come with three sets of lenses that range from mild changes to mind-blowing fun, so no one can see (or draw) straight–your vision will bounce off of the lenses. Googly Eyes is a fun twist on classic drawing games that lets players of different ages and skill levels compete on equal terms, since the goggles make it fun and challenging for everyone. Unlike any other drawing game you don’t need to be an artist, and the rules are simple. Just roll the die and move–the space you land on tells you which color lenses to use (easy, medium, or hard). Then pick a card, set the timer, and start drawing. If your team guesses correctly you get to roll and move again; if not, then you stay where you are on the board. The first team to reach Finish wins.

AGES 8-12

EXPLODING KITTENSkittens

 

MYSTERIUM

mysA horrible crime has been committed on the grounds of Warwick Manor and it’s up to the psychic investigators to get to the bottom of it. In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder?

FAMILY GAMES

KINGDOM BUILDERkingdom

In Kingdom Builder, the players create their own kingdoms by skillfully building their settlements, aiming to earn the most gold at the end of the game.

Nine different kinds of terrain are on the variable game board, including locations and castles. During his turn, a player plays his terrain card and builds three settlements on three hexes of this kind. If possible, a new settlement must be built next to one of that player’s existing settlements. When building next to a location, the player may seize an extra action tile that he may use from his next turn on. These extra actions allow extraordinary actions such as moving your settlements.

By building next to a castle, the player will earn gold at the end of the game, but the most gold will be earned by meeting the conditions of the three Kingdom Builder cards; these three cards (from a total of ten in the game) specify the conditions that must be met in order to earn the much-desired gold, such as earning gold for your settlements built next to water hexes or having the majority of settlements in a sector of the board.

Each game, players will use a random set of Kingdom Builder cards (3 of 10), special actions (4 of 8), and terrain sectors to build the map (4 of 8), ensuring you won’t play the same game twice!

TICKET TO RIDE: RAILS & SAILS

rails-and-sailsTicket to ride rails & sails is the new installment in this best-selling train adventure series. Players collect cards of various types (trains and ships) that enable them to claim railway and sea routes on a nicely illustrated double-sided board, featuring the world map on one side and the great lakes of North America on the other. Elegantly simple and fast to learn, it takes the ticket to ride series to the next level! veteran railroaders as well as family and friends will be delighted to set sail to the new horizons of ticket to ride rails and sails…

REVERSE CHARADESreverse

Reverse Charades flips the charade standard of one person giving clues to a large group on its head by splitting the players (six or more) into two teams, then having all but one person on a team work together to get that one person to guess as many words as possible in sixty seconds. Each guessed word is worth one point; each word spoken or mouthed costs that team a point.

After each player has guessed once, the team with the most points wins.

SHERIFF OF NOTTINGHAM

sheriff

In Sheriff of Nottingham, players will take turns stepping into the shoes of the Sheriff himself, while others act as Merchants attempting to bring their goods into the city for profit! Beware though, while many may act as honest merchants, there is always the possibility of contraband being smuggled into the city!

CODENAMES

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.code

In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

Codenames: Win or lose, it’s fun to figure out the clues.

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Posted in Announcements, Events, Sales

MIDNIGHT MADNESS

FRIDAY NIGHT (December 2nd) we will be having our annual Midnight Madness sale! From 8pm-midnight everything in the store will be 20% off and guitars will be 15% off! Additional deals will be announced at the sale! Not only that but we will have a bunch of authors here to sign their books for you. You don’t want to miss this! Below is a list of the authors that will be here and the books they are selling in our store:

JILL BOWERS

Immortal Writers

immortal

JEANETTE SIUFANUA/BELINDA BRINGHURST

Temples: Drawing on Symbols

temples

HEATHER EAGER

Devil’s Playground

playground

BONNIE GLEE

Invisible Son

son

LORIN GRACE

Waking Lucy

Waking Lucy debut here at midnight madness!

lucy

DOUG MOTTONEN

If Barns Could Talk

barns

DOREESE SEVERE

Who Fills Santa’s Stocking?

stocking

E.B. WHEELER

No Peace with the Dawn

no-peace

 

Posted in LDS

Christmas gifts ideas for your Elder or Sister!

Are you in need of some gift ideas to send your missionary for Christmas? We have some things here at the Book Table that your missionary is sure to love!

Plan of Salvation Puzzles

We have these fun Plan of Salvation puzzles in many different languages!

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Mission Pins

We have a pin for almost every single mission. If we don’t have a certain mission in the store we can certainly order one in for you!

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Missionary Recipe Books

We know your missionaries need a little help in the kitchen. These books will become their best friends!

Mormon Tabernacle Choir

Every missionary is allowed to listen to the Mormon Tabernacle Choir. Missionaries love music!

motab

Oil Packets

We have oil packets here for when someone is in need of a blessing!

oiloil1

Posted in Employees, LDS

Christmas 2014 Employee Picks: LDS Department

Stocking stuffer books:

These books are small and not very expensive. In other words, they are perfect gifts for Santa to place in your child’s stocking!


Baby Touch and Feel Christmas
 

From frosty snowmen to sparkly Christmas trees, there are all kinds of textures for baby to explore in this safe, sturdy book that encourages early learning.

Great for baby’s first Christmas, or children ages 0-3.

Price: $5.99

Location: LDS Department display

Sing to Baby Jesus by Rachelle Pace Castor

Sing_to_baby_jesusChildren and parents alike will enjoy this colorful counting board book in which adorable animals gather around the baby Jesus on the night of the Holy Nativity.

Clever verse and fun illustrations make this narration an ideal way to teach children how to count while they also discover the story of our Savior’s birth.

Price: $9.99

                                                                       Location: LDS Department display

Visiting Teaching:

These books are similar to pamphlets in that they’re only 10-15 pages long and they can fit in an envelope. These are the two we’re especially fond of this season, but we do have quite a selection. We call these our “visiting teaching” books because they’re small, not very expensive, and they tell a great story about the true meaning of Christmas.

The Miracle Maker by Ann Acton

It all starts with one little seed of love.“The Miracle Maker is coming!” Everyone in the tiny hamlet is excited when they hear the news that the renowned man of wonders is coming to their village. But the humble traveler who appears isn’t what anyone expected. They were looking forward to someone magnificent who would change their lives. But it seems this man can barely take care of himself, let alone fulfill the dreams of others. However, miracles can come in all shapes and sizes—and sometimes from unexpected places.

Price:$2.49

Includes envelope

Room in the Inn by Neil L. Andersen

Room_in_the_innTraveling home along a quiet road on Christmas Eve, the Andersen family became stranded in a remote part of the French countryside. The heartwarming story of their encounter with a modern-day innkeeper in a quaint village in France is a reminder that whoever you are, wherever you are, God knows you and loves you, and His miracles still happen today at Christmas and all the year through.

Price: $3.49

Includes envelope

 Novel:

This is the book we all want to curl up and read with a big mug of hot cocoa!

The 13th Day of Christmas by Jason F. Wright

Marva Ferguson has a very personal Christmas tradition that happens every December 26. As an aging widow, the tradition means more to her now than it ever has. Her newest neighbor, nine-year-old Charlee, loves Christmas too. But her family has fallen on hard times and things get worse when Charlee becomes critically ill. Then, on December 12, Charlee makes a wonderful discovery. A mysterious note is delivered that promises twelve days of gifts and stories that will reveal the truth behind the beloved Christmas carol The Twelve Days of Christmas. As the days go by, the gifts hint at a possible lost lyric. Was there once a 13th day of Christmas? And if so, could its magic change or save a life? If Marva knows something about the letters from the Elves, she s not telling. However, you don t live as long as Marva Ferguson and not have a secret or two including a whole lot of faith in your apron pocket. Filled with laughter, tenderness, and hope, The 13th Day of Christmas invites us to see how an old Christmas favorite can turn into a true Christmas miracle.

Picture Book:

God Bless Us, Every One!: The Story Behind A Christmas Carol by John Rhys-Davies

As Charles Dickens dipped his pen and began to write the classic tale A Christmas Carol in the autumn of 1843, the spirit of the story captured his heart and mind in an extraordinary way. Dwindling sales of his previous books had resulted in a desperate financial situation for Dickens, who had used much of his income to support worth causes and needy family members. But the book which he had intended as a quick solution to his problems turned out to be much, much more.
This beautifully illustrated volume tells the story behind the writing of Dickens’s most famous work and reveals how he discovered the spirit of Christmas for himself with a little help from his own literary characters. Originally presented by acclaimed British actor John Rhys-Davies at the Mormon Tabernacle Choirs 2013 Christmas concert, the book also includes a DVD with footage from the event.